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  • These are all the tracks in the first [[Gran Turismo]], all fictional:
    2 KB (372 words) - 15:44, 25 August 2025
  • 59 bytes (8 words) - 15:22, 29 August 2025
  • 46 bytes (7 words) - 18:46, 28 August 2025
  • There are only 5 tracks available in Arcade Mode, all of which are forward only: === List of Arcade Mode Tracks ===
    2 KB (200 words) - 20:45, 24 August 2025
  • Five circuits are included in the original game, with two fictitious tracks: [[High Speed Ring]] and [[Eiger Nordwand]].
    839 bytes (126 words) - 10:20, 26 August 2025

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  • There are only 5 tracks available in Arcade Mode, all of which are forward only: === List of Arcade Mode Tracks ===
    2 KB (200 words) - 20:45, 24 August 2025
  • [[Category:Tracks]]
    210 bytes (32 words) - 10:19, 26 August 2025
  • ...came after [[Gran Turismo]]. It featured new cars, and the first licensed tracks: [[Laguna Seca]] & [[Pikes Peak]].
    227 bytes (35 words) - 16:15, 15 February 2025
  • ...or in 2015, which you could use an app for iOS & Android devices to create tracks. The online servers shut down in March 2018, rendering the track creator us
    466 bytes (73 words) - 16:13, 1 September 2025
  • ...ited than the one seen in [[Gran Turismo 6]], albeit you could create your tracks directly on your PS3 in GT5, where as in the sixth game you would need an a
    680 bytes (115 words) - 16:56, 21 February 2025
  • Five circuits are included in the original game, with two fictitious tracks: [[High Speed Ring]] and [[Eiger Nordwand]].
    839 bytes (126 words) - 10:20, 26 August 2025
  • These are all the tracks in the first [[Gran Turismo]], all fictional:
    2 KB (372 words) - 15:44, 25 August 2025
  • ...onal sponsor]] found in ''[[Gran Turismo Sport]]'''s [[Livery Editor]] and tracks). A star rating was also originally featured in the build shown at the afor
    12 KB (2,013 words) - 15:39, 27 August 2025